Resume
Manoel Lucas Alves *****
Address: Vilhena, Rondônia, Brazil
Email: ************
Phone: **********
Professional Objective
To work as an Unreal Engine Cinematic Artist, applying my technical and creative skills in modeling, visual effects, and cinematic storytelling to contribute to innovative and impactful projects.
Education
Specialized Course in Niagara VFX – Focused on advanced techniques for creating cinematic visual effects.
3D Modeling Course with Blender – Developed technical and creative skills in modeling, texturing, and mapping.
Experience and Academic Projects
Developed projects integrating multiple visual elements, emphasizing harmonic compositions and narrative impact.
Converted 2D references into 3D objects, enhancing skills in proportion, detail, and visual coherence.
Practiced texture mapping and gained an understanding of volume and lighting nuances to create realistic 3D representations.
Created avatars and programmed interactive characters using CONVAI technology, exploring integrations between narrative and AI.
Skills
3D modeling and texturing.
Advanced visual effects creation with Niagara VFX.
Proficient in Unreal Engine and Sequencer for cinematic storytelling.
Skilled in Blender.
Teamwork and effective communication.
Attention to detail and strong aesthetic sense.
Motion graphics with Unreal Engine 5.5.
Languages
Portuguese (Native)
English (Advanced/Fluent)
Spanish (Intermediate)
Additional Competencies
Creativity and problem-solving skills.
Motivated and eager to learn and collaborate with the team.
Portfolio
LinkedIn: ************
Availability
Open to discussions and interviews to explore projects and opportunities.